Star Tycoon, Cities and Landmarks Lead RDTN Episode 327
RDTN Episode 327 weighs Star Tycoon’s market balance, Cities’ objective focus and player interaction, with Landmarks and Star Wars Unlimited also on the playlis...
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RDTN Episode 327 weighs Star Tycoon’s market balance, Cities’ objective focus and player interaction, with Landmarks and Star Wars Unlimited also on the playlis...
The episode sorts its Gen Con picks by weight and style, from Marie Curie’s lighter entry to heavier games and a cooperative Star Wars adventure.
Episode 330 uses short segments and timestamps to help listeners sample Gen Con games, from Stalk Exchange and Tower Up to Biomos and Magic Maze Tower.
Episode 335 moves through seven tabletop titles, from Dune: War for Arrakis to Bottle Imp, with timestamps for finding each discussion.
The episode spends extra time on Hegemony, then turns to the chaotic racing of Dungeon Kart and the White Castle Matcha expansion.
The Roll Dice Take Names hosts celebrate 12 years and spotlight Diluvium, Stephens, boop the Halls, Vegetable Stock and Milkman.
RDTN’s holiday gaming recap ranges from family games to heavier table sessions, with an episode guide for Ethnos, Mezen and more.
RDTN visits Dice & Diversions and compares Beyond the Horizon with Beyond the Sun, alongside episode stops for Arcs, Chu Han and Moving Wild.
Episode 343 weighs SETI’s layered planning, Altay’s direct conflict and Rainbow’s six-player trick-taking appeal.
Episode 388 moves from economic strategy in Ostia and Puerto Rico to the quick turns of Machi Koro Life and Robo Run.
Forbidden Desert builds on Forbidden Island with shifting tiles, dwindling water and a tougher escape, making it a strong family co-op for up to five.
Thomas Sing’s cooperative card game turns trick taking into a quiet, replayable puzzle for two to five players, with occasional frustration from card luck.
Zombie Kidz Evolution pairs quick, cooperative school rescues with sticker rewards and new twists. Its envelope reveals keep kids eager to play.
Ravensburger’s Horrified stood out in October for its cooperative play, distinct player abilities and different ways to overcome each monster.
Explore, gear up and defend Avel in a family co-op where dice battles, shared equipment and a packing puzzle keep the Beast at bay.
Just One turns simple word clues into lively group deduction, with quick setup, broad family appeal and plenty of reasons to bring it back.
The A.R.T. Project pairs tight resource management and limited table talk with tense dice fights, varied maps and striking Vincent Dutrait artwork.
Similo turns illustrated clues into a quick team puzzle, with smart artwork and plenty of room for different interpretations.
Sky Team turns silent dice placement into a rewarding two-player landing challenge, with varied airports, tactile components and plenty to replay.
The Gang turns Texas Hold’em into a cooperative challenge. Its Deluxe Edition adds a playmat, ceramic chips and expansions, while keeping the same lively core g...