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Issue No. 15
Board Game Reviews

Episode 339 Marks 12 Years with Diluvium, Stephens and More

Story by admin · 567 readers

The Roll Dice Take Names hosts celebrate 12 years and spotlight Diluvium, Stephens, boop the Halls, Vegetable Stock and Milkman.

Episode 339 Marks 12 Years with Diluvium, Stephens and More

Episode 339 brings a dozen years of Roll Dice Take Names into view alongside a packed run of game talk. The hosts look back at the show’s longevity, thank listeners for their support and point to Diluvium as a standout from this episode. Their recommendation is direct: if you get the chance, give it a play. That makes it the clearest pick for listeners deciding where to focus, while the rest of the episode ranges across several named games and hobby topics.

The episode runs from 00:00:48 to 01:34:35, with timestamps that make it easy to jump between subjects. The listing names the games but doesn’t give player counts, play times, rules explanations, prices or detailed reviews. So this is best treated as a listening guide, not a substitute for the hosts’ discussion: the time markers show where each topic begins, while the episode itself carries the detail.

A dozen years on the table

At 00:12:25, the hosts pause for an outpouring of thanks. They say the show has been around for twelve years and that, despite wondering whether it would reach ten, they feel they’re hitting their stride. The remark gives the episode its personal center. It’s a milestone framed in terms of persistence and listener support, rather than a victory lap.

The hosts also mention the kinds of setbacks that can threaten a long-running show: server crashes, site hacking and friction among the hosts. They don’t present those difficulties as the end of the story. Their message is that they’re still here, and that continued support from listeners matters. For regulars, that makes the anniversary segment a small but meaningful look at the people and work behind the reviews and conversations.

Before that reflection, the episode moves through “Comic Hunters” at 00:06:47 and “Top Nine Games 2004” at 00:18:03. Pickleball follows at 00:24:10. Those entries broaden the conversation beyond the games named in the episode title, though the schedule doesn’t describe what the hosts say about them. Listeners interested in those subjects can use the timestamps to find the discussion without having to search through the full recording.

Game discussions, one stop at a time

The listed game coverage begins at 00:30:25 with Vegetable Stock. Diluvium follows at 00:36:38, then Milkman at 00:50:40. The sequence offers a useful way to sample the episode: start with the game the hosts specifically recommend, then continue to the other two titles for a broader picture of their table talk.

At 00:57:15, the discussion turns to Stephens. The episode listing provides no account of its design or the hosts’ verdict, so there’s no basis here to characterize its mechanics. Its placement after Milkman gives listeners a straightforward next stop, especially if they want to hear several consecutive game discussions rather than jump among unrelated segments.

boop the Halls arrives at 01:10:54, followed by Portal Games at 01:21:26 and Star Wars Unlimited news at 01:22:41. The listing identifies these subjects but doesn’t specify the details of the news or the games’ features. For listeners following a particular title, that distinction matters: the timestamp points to the right place, while the conversation supplies whatever context the brief schedule leaves out.

A practical listening route

For a focused game night listen, begin with Diluvium at 00:36:38. The hosts’ endorsement is the episode’s clearest hands-on signal, although the short listing doesn’t explain what made the game stand out to them. From there, Milkman and Stephens offer two more stops, with boop the Halls later in the hour. This route keeps the listening centered on the named games and leaves the anniversary material and other subjects available for a second pass.

For longtime listeners, the natural starting point is 00:12:25, where the hosts acknowledge the audience that helped sustain the show. The Top Nine Games 2004 segment at 00:18:03 may also appeal to people interested in looking back at older favorites, while the opening Comic Hunters and Pickleball topics provide a change of pace. The episode closes with its outro at 01:34:35.

There’s no need to treat the schedule as a ranked list: it’s a map through a varied episode, with the hosts’ twelve-year reflection tying the subjects together. The most useful takeaway is simple. If you’re choosing just one game segment, the hosts themselves point toward Diluvium; if you want the full flavor of the show, follow the timestamps and stay for the conversations around it.

Source: admin · rolldicetakenames.com

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