Warriors of the Lost Planet Brings Tékumel to Sword-and-Planet RPG Play
Weird Realm Games’ compact Tékumel homage adapts the setting’s species and creatures for Warriors of the Red Planet, wit...
Tabletop RPGs
Warriors of the Lost Planet Brings Tékumel to Sword-and-Planet RPG Play
Weird Realm Games’ compact Tékumel homage adapts the setting’s species and creatures for Warriors of the Red Planet, wit...
Forgotten Paths: A Solo Hex-Map Adventure Through the Misty Isle
Tabletop for World’s solo exploration game blends dice-driven mapping, tactical fights and choices that carry through a...
What Makes a Great Game Master? Experience, Focus and Humility
Great game mastering grows from broad play, deep focus, steady practice and humility—and shows in the effort players wil...
The Well of Desires: A Fantasy RPG Hook with Wishes That Bite Back
A wandering well grants wishes shaped by the coins tossed inside, turning simple desires into complications for adventur...
Vigilantes for Shadowdark 2 Reaches Copper Bestseller Status on DriveThruRPG
Vigilantes for Shadowdark 2 brings 1980s superhero chaos to Shadowdark and other OSR d20 games, with psychic experiments...
AD&D Secondary Skills: Turning Old Trades Into Useful Character Backgrounds
A flexible AD&D background system gives characters practical skills from their former trades, from reading woodland trai...
A Community List of Free Tabletop Roleplaying Resources
A new Codeberg repository gathers free tabletop resources, with an emphasis on open licenses and community suggestions.
Colonial Troopers: Knight Hawks Adds Print-on-Demand Edition and Minor PDF Revisions
Colonial Troopers: Knight Hawks is now available in print on demand, with small rules and graphics edits also coming to...
Slay the Spire Board Game: Achievement Tips and Infinite Combos
A guide to Slay the Spire’s toughest achievements, with practical routes to repeatable card combos for all four characte...
Shame, Status and the Freedom to Play RPGs Your Way
RPG culture can turn taste into a status contest. Letting go of that pressure makes room for dungeon crawls, deep storie...
Dungeon Kings Preview: Dice Driven Exploration and Character Abilities
Dungeon Kings pairs dice based movement with changing maps, character powers and score goals, giving familiar print and...
Glimmermark Issue 3: A Ready-to-Run Newsletter for an Open Table Campaign
After more than 50 sessions, Glimmermark’s third-year newsletter gathers local rumors, party records, maps and house rul...
Port Leviathan Brings Zombie Whalepunk to d20 Fantasy
Port Leviathan is a 137-page d20-compatible setting of pirate pulp, strange shops, unusual monsters and a city built in...
Slay the Spire: Building Around the Watcher’s Wrath, Stances and Retain
The Watcher’s best decks start with Wrath and attacks. Stance switching, Miracles and Retain add useful twists, each wit...
A Panic Table for D&D Morale Checks Adds Unpredictable NPC Reactions
This D&D morale rule gives NPCs a chance to flee, freeze, lash out or faint when a failed check turns into panic.
The Book of Valkyries PDF Is Ready for Fantasy Game Tables
After more than five years of work, The Book of Valkyries is available as a PDF, with its print edition still awaiting a...
Celtic Legends 3: The World of Éire Joins the Terra Mythica Setting
Rob Stone’s third Celtic Legends book expands Terra Mythica, a loose setting where distinct mythologies can meet while k...
What Counts as Playing Dungeons & Dragons “Right”? Rules, Table Fit and Expectations
A D&D table can change rules and still have a good time. The key is being clear about what game you’re offering and what...
A Shrine Visit That Can Bless—or Burden—D&D Characters
This house rule turns religious observance into a small XP reward, a possible Bless effect, or a deity-linked Quest for...
Slay the Spire: Ironclad Deckbuilding Archetypes and Key Cards
The Ironclad can build around Strength, block, or exhausting cards—or simply pick strong options. Here’s what each appro...