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Issue No. 65
Board Game Reviews

RDTN Episode 184 Looks at Ankh’or, Stronghold Undead and Warhammer: Feast of Bones

Story by Tony McRee · 592 readers

RDTN revisits Mega Moose Con and BooBQ, tries Ankh’or and a Stronghold Undead prototype, and weighs the contents of Feast of Bones.

RDTN Episode 184 Looks at Ankh’or, Stronghold Undead and Warhammer: Feast of Bones

Episode 184 moves between quick-play board games, a long-awaited prototype and Warhammer miniatures. The clearest recommendation is Ankh’or, a light game from Space Cowboys that the hosts describe as a possible go-to filler. The episode also offers an early table report on Stronghold Undead, plus a closer look at what comes in Warhammer’s Feast of Bones box. For listeners who follow the group’s game nights and local events, there are also reflections on BooBQ and Mega Moose Con.

That mix gives the show a useful shape: it isn’t just a rundown of new products. The hosts connect their play experiences to the settings where those games reached the table, then spend time on the practical question players face with a new box: does it sound like something worth adding to a collection? The source offers only brief descriptions, so the most reliable guide is the episode’s segment list and the hosts’ stated first impressions.

Ankh’or as a quick table option

The hosts played Ankh’or during the events they revisit, and one of them says it may become a regular choice when an opportunity for a short game comes up. The comparison offered is to Splendor: listeners looking for a light game in that general vein may want to give Ankh’or a try. That’s the episode’s most direct player-facing suggestion.

The account doesn’t spell out Ankh’or’s rules or explain its turn structure, so there’s no basis here for a detailed mechanics breakdown. What it does convey is the role the game filled for this group: an accessible option that could suit a spare stretch of game night. That context can help listeners decide whether to follow up, especially if they already enjoy keeping a compact game ready for occasions when there isn’t time to bring out something longer.

The show’s discussion is grounded in a recent play rather than a product description alone. That makes the recommendation more useful as a snapshot of how the game landed at the table, while leaving plenty for listeners to assess for themselves. The episode points to a promising use case; it doesn’t claim that Ankh’or will suit every group or every night.

Stronghold Undead gets an early outing

Stronghold Undead has been on the hosts’ radar for several years, and Episode 184 includes their first thoughts after playing a prototype copy. That makes this segment an early reaction, with the usual limits of judging a game before its final form is in hand. The source gives no rules details or component list, so the value here is hearing that the game has finally reached their table and learning how the group responded at this stage.

The hosts also signal that this isn’t their last word on it. Ignacy is expected to join a later show to share his perspective, which the episode description anticipates will add more informed detail. For listeners, that creates a natural reason to treat this first discussion as a preview rather than a full assessment. Prototype sessions can raise questions that only become clearer with more play and a conversation with someone closer to the game’s development.

The segment is listed with Portal Games, giving listeners a route to find the publisher’s page. There’s no release timing, price, player count or final component information in the source. Those details should wait for a direct announcement or a later episode that provides them.

What’s in Feast of Bones?

Adam returns to discuss Warhammer: Feast of Bones with Marty. Their conversation focuses on the box’s contents and whether the set makes sense for someone deciding what to add to a Warhammer collection. The source characterizes the discussion as a miniature-focused look, rather than a broad review of the game.

That practical angle will likely matter most to hobbyists weighing what a box contributes to their shelves and painting queue. The description doesn’t identify the included miniatures or provide a component-by-component inventory, so it can’t settle those questions on its own. Instead, listeners can expect Adam and Marty’s impressions and their take on the collection decision. If you’re comparing the box with models you already own, the episode is a place to hear their reasoning, then check the linked listing for the product details.

Returning to the group’s events

Episode 184 also revisits Marty’s annual BooBQ gathering and Mega Moose Con, the local convention hosted by Mark Kale. These aren’t just scene-setting mentions: the hosts connect the events to the games they got to play, including Ankh’or. A retrospective can be helpful for listeners who want to hear what reached the table in a busy, social setting, where a quick game may have a better chance of fitting between other activities.

The timeline also flags Gates of Delirium, a revisit to Episode 183, Terra Mystica’s expansion, and Kapow’s success story. The source doesn’t give details on those conversations, so the timestamps are the best guide for anyone deciding which sections to hear. Taken together, the lineup makes this a broad hobby chat: early impressions, event memories, a miniature box discussion and a promising candidate for the game shelf that’s easy to reach when time is short.

Episode guide

Time Segment
00:44 Intro
07:48 Hako Onna
16:55 Gates of Delirium
20:01 BooBQ Food
22:55 Revisit 183
28:05 Terra Mystica Expansion
36:00 Portal Games
38:03 Stronghold Undead
45:00 Mega Moose Con Retrospective
50:55 Miniature Market
52:15 Ankh’or
58:01 Warhammer Feast of Bones
01:21:40 Kapow Success Story
01:26:20 Outro
01:27:08 Broken Token

For a focused listen, start with Ankh’or for the clearest recommendation, then jump to Stronghold Undead for the prototype reaction or Feast of Bones for the miniature discussion. The promised return to Stronghold Undead with Ignacy should give the early impressions more context.

Source: Tony McRee · rolldicetakenames.com

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