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Issue No. 27
Board Game Reviews

RDTN Episode 314 Brings Convention Talk and a Wide Mix of Board Games

Story by Tony McRee · 665 readers

Episode 314 moves from Tantrum Con to a packed lineup, including El Grande, Aqua, Anunnaki and Unboxed.

RDTN Episode 314 Brings Convention Talk and a Wide Mix of Board Games

RDTN Episode 314 has the feel of a post-convention table reset: a little event talk, then a long run through games with very different names and apparent points of interest. The episode’s chapter list ranges from Cabanga and Skull King to Kutna Hora, Aqua, El Grande and Anunnaki, with lighter-sounding detours such as Think Like a Shrink and Song Saga. The timestamps make it easy to jump straight to a title, while the full sequence gives the discussion room to move between convention chatter and the games themselves.

Tantrum Con sets the scene

The hosts open with Tantrum Con, returning to the gathering for a wrap-up at 00:23:15 after several game segments. Their recommendation is rooted in personal experience: they acknowledge that the convention is in their backyard, then describe it as well run, staffed by kind people, and arranged with plenty of space for open gaming. They also point to a busy schedule, saying there was always something happening.

That combination is a useful way to think about what the hosts valued. A convention can offer scheduled activity and still leave attendees room to make their own plans around a table. The episode doesn’t provide attendance figures, a venue address or next year’s dates, so listeners considering a visit will need to check the event’s own information for practical details. The hosts’ account does make clear what stood out to them: a welcoming atmosphere, open play space and enough going on to keep the gathering lively.

Tantrum Con appears early at 00:05:46, then comes back after Cabanga, Skull King, Wine Cellar and Kutna Hora. That placement gives the first stretch a conversational rhythm: event details sit alongside game talk, rather than being held for a single long recap. Listeners who mainly want the convention discussion can use those two timestamps to hear both the initial mention and the later wrap-up.

A broad run of game discussions

The first game stop is Cabanga at 00:08:41. Skull King follows at 00:11:43, with Wine Cellar at 00:14:04 and Kutna Hora at 00:18:56. The source provides no descriptions of the games’ rules, player counts, play times or the hosts’ specific reactions, so the chapter markers are the firm guide to what is covered. For anyone building a listening queue, this opening run offers four distinct entry points before the convention returns.

After that recap, King of Tokyo arrives at 00:25:47, followed by Think Like a Shrink at 00:27:47 and Song Saga at 00:32:33. The range of titles suggests an episode that isn’t organized around one genre or a single kind of table experience. Still, the chapter list alone can’t tell us what the hosts praised, questioned or would bring back to the table. It’s best used as a map of the conversation, rather than as a substitute for the discussion itself.

The Floor is listed at 00:40:11. Portal Games follows at 00:44:10, then Aqua at 00:45:35 and El Grande at 00:50:47. The sequence shifts from a game title to a publisher link and back into game coverage. That makes the middle of the episode a natural place for listeners tracking Aqua or El Grande to jump in, while the Portal Games segment gives a separate marker for that portion of the conversation.

Later stops and listener details

Unboxed appears at 00:58:36. Miniature Market has its own timestamp at 01:02:34, and Anunnaki begins at 01:03:45. The episode then turns to 2GM Tactics at 01:21:00, Game Toppers at 01:27:41 and Switch: Rising Lords at 01:29:27, before the outro at 01:32:26. Those markers cover a substantial second half, with enough variety for listeners to follow a particular title or let the conversation play through.

The article also points listeners to an All Y’all Award form. The hosts say it will close on 2/17, giving them time to compile the responses and pass the nominees to the presenter ahead of the annual award show, which they say is a month away. No year is supplied for that date, so readers should treat it as the timing given alongside this episode rather than assume it applies to a later award cycle.

For a focused listen, start with the chapter for the game you want to hear about, then use the surrounding timestamps to catch the transitions and any context that precedes it. For a convention perspective, pair the Tantrum Con introduction with its later wrap-up. Episode 314’s strongest practical feature is that its detailed chapter list lets each listener shape a long, varied conversation around the games and event they care about most.

Source: Tony McRee · rolldicetakenames.com

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